Alexandra Barrett

Hi! I'm Alexandra Barrett, a Game Developer and Community Manager
About Me
I have experience building software applications, video games, and online communities. I can create single player and multiplayer experiences, available on various platforms such as desktop and virtual reality. Also, I am a successful community manager, who has set up and created communities on Instagram, Discord, and Reddit. Throughout the past 8 years, I've created and managed an online group with more than 60,000 members.
I graduated Summa Cum Laude from Arizona State University with a degree in Media Arts and Sciences, including a Computer Gaming certificate. I worked at Meteor Studio, an extended reality research lab, for three years. There, I was involved in numerous projects working with several teams. Check out my projects below to see my work! If you have any questions, feel free to reach out.
What I do:
Video Game Development
Community Management
Virtual Reality Development
Multiplayer Development
Leadership / Team Management
Software Development
Shipping and publishing (Steam)
Skills

Unity

Steam

Virtual Reality


Unreal

GitHub

Discord

Oculus

UVCS

Personal Experience
Software Development
Visualization and collaboration tool for scientists and researchers
Role: XR Developer
Supported Platforms: VR, Windows, Mac, Linux
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Programmer and designer who implemented new features that worked across virtual reality and desktop
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Developed multiplayer and single-player functionality using C# and Netcode for GameObjects
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Published and shipped application onto Steam
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Demonstrated project at American Geophysical Union (AGU) conference in 2023 and 2024
3-act experience that explores careers in the Meteorology field.
Currently deployed to a online course at Arizona State University.
Role: Technical Lead
Supported Platforms: VR, Windows, Mac
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Managed a team of developers through strong communication, delegating tasks, and reviewing work
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Communicated with other team leads about progress
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Ensured that deadlines were accomplished by creating tasks and managing them on Trello
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Implemented features to the project
Multiplayer First-Person Shooter developed on Unreal Engine 5
Role: Lead Multiplayer Developer
Supported Platforms: Windows
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Responsible for all multiplayer networking programming and development. Achieved LAN and online multiplayer functionality
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Used Steam's API to use online functionality
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Presented project at the Senior Capstone showcase, with 12 computers in a multiplayer session simulataneously
Dreamscape Immersive Classroom
Multiplayer experience developed for a classroom to interact in VR
Role: XR Developer
Supported Platforms: VR
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Converted the project over from SDK6 to SDK8
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Ensured that all interactions worked properly
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Quality of life changes: updated UI, rearranged seating arrangement so all students can view the scene properly

Single-player Platformer developed on GameMaker Studio 2
Role: Programmer
Supported Platforms: Windows
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First video game ever developed
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Worked with another programmer to have a completed game by the end of the semester. Consisted of a tutorial and three levels; each level had several waves and a boss battle
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Responsible for programming all aspects: level structure, abilities, health, main menu, etc
Single-player horror game developed in Unity Game Engine
Role: Programmer
Supported Platforms: Windows
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Semester project; worked with another programmer to create a game with three levels and an win objective
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Implemented different interactions in every level and the shop system
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Communicated with team members on a consistent basis
Personal Experience
Community Management

The Last of Us Community
Online fan community for "The Last of Us" franchise
Role: Owner, Creator
Platforms: Instagram, Discord, Reddit
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Creator and owner of Instagram account and Discord server
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Manages a community of over 60,000 members. Responsible for staff team management, implementing features into the server, and ensuring a safe community for everyone
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Received recognition from people involved in HBO Max's The Last of Us, Sony Music Entertainment, and developers at Naughty Dog
FLAME
Student-led club at Arizona State University
Role: Creator, Co-President
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Brought community events and provided workshops to students in the School of Arts, Media and Engineering
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Built a leadership team with different roles and responsibilities
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Led staff team meetings to plan and execute events
